This book is an introduction to cosplay asaa subculture and community, built around playful spaces and the everyday practices of crafting costumes, identities, and performances.aDrawing on new and original ethnographic data, as well as the innovative use of arts-led research, this book adds to our understanding of a popular, global cultural practice. In turn, this pushes forward our understanding of play, fan practices, subcultures, practice-led research, and uses of urban spaces.aCosplay and the Art of Playaoffers a significant addition to key contemporary debates on the meaning and uses of popular culture in the 21st century, and will be of importance to students and scholars interested inacommunities, fandom, identity, leisure, participatory cultures, performance, and play.
1. Introduction: What Is Cosplay?.- 2. Contextualising the Artwork.- 3. Cosplay and Art as Research Method.- 4. Cosplay as Subculture.- 5. Identity and Performance.- 6. Crafting Cosplay.- 7. Playful Cultures and the Appropriation of Urban Space.- 8. Conclusion: Decentring Cosplay.
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