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Story and Simulations for Serious Games: Tales from the Trenches


Story and Simulations for Serious Games: Tales from the Trenches

Paperback by Iuppa, Nick; Borst, Terry

Story and Simulations for Serious Games: Tales from the Trenches

£36.99

ISBN:
9780240807881
Publication Date:
15 Nov 2006
Language:
English
Publisher:
Taylor & Francis Ltd
Imprint:
Focal Press
Pages:
264 pages
Format:
Paperback
For delivery:
Estimated despatch 28 May - 2 Jun 2024
Story and Simulations for Serious Games: Tales from the Trenches

Description

How to create a simulation where participants have a sense of freedom and personal control while still maintaining the structure necessary for an effective story is a difficult task indeed. This book examines how to create an engaging, effective story (necessary to teach participants), while relating practical considerations of building a simulation. It also looks at stories as classic ways of teaching and gathering knowledge and considers other theories of interactive narrative design such as synthetic story creation and management and participant-generated story experiences. It also discusses enabling technologies in artificial intelligence, synthetic characters design and development, speech recognition technology, 3D modelling, and the future of story-driven games. Story Driven Simulations reviews the existing efforts in this field as well as focusing on the recent efforts of Paramount Pictures and The Institute for Creative Technologies at the University of Southern California, where this expert author team created successful simulations for the U.S. Army, Department of Defense, as well as other educational simulations.

Contents

INTRODUCTION; PART ONE: STORIES; PART TWO: CHARACTERS; PART THREE: STORY STRUCTURE CASE STUDIES; PART FOUR: GAME DESIGN; PART FIVE: EXPERIENCE MANAGEMENT; PART SIX: BUILDING THE IMMERSIVE ENVIRONMENT; PART SEVEN: STORY DEVELOPMENT CASE STUDIES; PART EIGHT: THE FUTURE OF DISTANCE LEARNING; PART NINE: THE FUTURE OF STORY DRIVEN GAMES; CONCLUSION

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